/// @description Insert description here
// You can write your code in this editor
face = 6;
time=[0,0,0]
frozen = false;
temvar = ds_map_create();
ds_map_add(temvar,"point",0);
ds_map_add(temvar,"a",0);
audio_stop_sound(sound7);

audio_play_sound(sound7,0,1);
state = 1;
gety=false;
maxHp = global.die > 5 ? 10:200;
hp = maxHp;

blood = 0;
ac=fps*2;
hspeed = 3;
i=0;